As far as I’m aware, this is how those spells have always displayed on the character sheet:Īhh, yeah I'm talking about it showing up in the actions section like the weapon itself does, and it looks like that can only really be done via a custom action (simple) or a homebrew magic item (complex & wonky).Ĭustomizing a magic item should be the easiest solution, but it isn't since the homebrew creator does not let you change any weapon's base damage die. People who understand how the spells work can figure out what’s going on, but it feels like it’d confuse less familiar players. I’m not sure I’d call it “fixed,” because they display under bonus actions.
#MAKING SHILLELAGH UPDATE#
Displaying attacks for shillelagh (and for magic stone) is the default for D&D Beyond, which is probably where the confusion arises.ĭid that get fixed in an update to the DDB character sheet UI? Like SCAG cantrip details showing up in the "notes" section for a weapon in the "actions" block? You don’t need to customize it like that. Alternatively, you can make a custom action for your sheet. What you need to do is go to your weapon, and customize that for stats while under the effect of Shillelagh. The spell is not a weapon or attack. I'm assuming you're going to the spell, and checking the "display as attack" button, yeah? All that does is make the spell itself appear in your attack list, and it gets listed as a bonus action there because. Personally, I think I would have preferred them to have made it an entry in the Attack table with a note saying "only available after casting the spell Shillelach as a bonus action." In the DnDBeyond interface, instead of clicking the attack and dmg buttons beside your club or quarterstaff when you take that attack action, you need to go down to the Shillelach entry under Bonus actions and click the Attack and Dmg buttons in that entry so it uses your spell modifiers.
![making shillelagh making shillelagh](https://i.etsystatic.com/9992273/r/il/6d5e24/2085041526/il_fullxfull.2085041526_m4x4.jpg)
Now you attack with them as you would any other melee weapon, using an Attack action. Notice it also says range of Touch, which clearly doesn't apply to the attacks you will make with your new magic weapon.Īs stated here, you cast Shillelagh as a bonus action onto your club/quarterstaff and it makes them magical.
![making shillelagh making shillelagh](https://i.etsystatic.com/9992273/r/il/de9a0d/2021439069/il_fullxfull.2021439069_85qp.jpg)
But it sounds like this thread is saying this attack should always be with the attack action. Am I wrong in thinking that the way this spell is set up for use in DND beyond is wrong? My attack with Shillelagh only shows up in the bonus action tab.